    #include "Timer.h"
    #include "DarkGDK.h"
    int Time = 0;
    int OldTime = 0;
	int NewTime = 0;

	void Timer::ResetTimer()
	{
     Time = dbTimer();
	}

	int Timer::GetTimePassed(void)
	{
      OldTime = Time ;
	  NewTime = dbTimer () - OldTime;  
	  return NewTime;
    }

	void Timer::UpdateTimer(void)
	{
       Time = Time+dbTimer() ;
	}


	Timer::Timer()
	{
      Time = dbTimer();
	}

	Timer::~Timer()
	{
	}